Jonathan’s Dream (An Adventure Novel) – Glossary of Terms

Jonathan’s Dream (An Adventure Novel)

(Copyright 1984, Mark D. Jones, All Rights Reserved)

Glossary of Terms

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(Note – This Glossary of Terms is a way for me to keep track of all the many details as Jonathan’s Dream unfolds, while providing you with a quick reference guide to look up anything that you may need to understand better.  I’ll update the Glossary with new details as they emerge prior to posting each new chapter update.)

A

Age of Conflict (Year 4153 through the Present Time – Year 4190, Vyanthall, Year 4153) – “Vyanthall, the Age of Conflict, began with broken promises and poisoned words.”  Talgarth was forced to become an abandoned and Forbidden City in the Year 4153 by decree of Vyanthal, the new ruler of Talgar who assumed control of the realm through deception, lies and broken promises.

Age of Knowledge (Year 3288 through the Year 4152, Ryanthall) – “Few even remember Ryanthallthe previous Age of Knowledge, a time of peace and stability when the land was filled with prosperity and cheer.”

Age of Promise (Beginning of Time through the Year 3287, Myllanthall) – “Myllanthall, the Age of Promise before the arrival of man – when the world was calm and the land prospered and thrived.”

Amroth (King Amroth, Forlorn Crescent Mountain Range, Great Forest of the Nether Realm, King Amroth, King of the Rhayander, Rhayander) – The King of the Rhayander – eagles that breed in the mountains ringing Glandwr and whose range covers the Great Forest of the Nether Realm, west of the Forlorn Crescent Mountain Range

Arrydor (Caretaker of Life, Gramps, Illandor, Of the Wind, Myllanthal, Warrior King) – “Those with knowledge knew him as ArrydorWarrior King, in exile from a time and place that had ceased to be – Talgarth, the crowning jewel of an age that has since past.  This noble city and Kingdom of Talgar lives on in lore and legend until a Warrior King returns in glory to reclaim his throne and kingdom.  Few even remember Ryanthallthe previous Age of Knowledge, a time of peace and stability when the land was filled with prosperity and cheer.  Yet, this age abruptly vanished as Vyanthall, the Age of Conflict, began with broken promises and poisoned words.  Of those who remembered Talgarth – which means Sparkling Jewel, while Talgar means Light and the Kingdom of Talgar means Shining Light – fewer understood what caused it to fade into legend, casting a veil of confusion and deception over all that had since transpired.  The truth of those events had never been allowed to surface – yet everyone retained the legend of a Warrior King that would liberate them from their trials and their sufferings.”

Ayall or Island of Ayall – (River Sojar, Sojar or Sojar People, Sojar Marshlands) –  The Island of Ayall lies in the Sea of Kuhlarr.  Many centuries ago a few of the Sojar discovered a shallow reef far out to sea where they set about to create a new land, an island they made for themselves from their own labors over time.  They crush shells, bones and coral together before mixing them with sand.  A binder is added to this mixture to form hollow spheres as if carved out of rock. The spheres are then fashioned together with nets into floating rafts and taken to Ayall, where they are filled with sand, coral and rock before attaching them to the reef – which over time has covered the spheres in fresh, new coral.  The Ayall people are only distantly related to the Sojar today and they trade with each other as other lands do.  The Ayall have transplanted marsh reeds from the Marshlands of Sojar to their island.  The reeds thrive in saltwater and their roots help bind the island together, making the Island of Ayall a green oasis at sea.  The Ayall craft their houses out of spheres secured to foundations of coral and bundle the reeds together to craft their fishing boats and furniture.  They also use the reeds to thatch the roofs of their houses and weave the reed’s fibers into cloth from which they make their clothes. The Ayall trade their products from the sea and the Sojar trade their products from the land in a peaceful coexistence, as if a single people.

B

Barren Hills (Desolation Pass, Forlorn Crescent Mountain Range, Great Forest of the Nether Realm, Nefyanll, Nyllaythel, Trevareth, Tregarron Mountains) – A region of dry wasteland southeast of the Forlorn Crescent Mountain Range and north of the Tregarron Mountains.  The narrow, high mountain of pass between Nefyanll or the Forlorn Crescent Mountain Range and the Tregarron Mountains is called or Trevareth or Desolation Pass for it leads into Nyllaythel or the Great Forest of the Nether Realm

Bay of Ellberron (Kingdom of Ellberron, Sea of Pulthyar) – A bay of the Sea of Pulthyar within the Kingdom of Ellberron

Blue Sapphire (Guiding Light, Talspin) – See Talspin.

Boundary of Separation (River Rhayden, Seerlyth Cullyan, Veil of Separation) – The location that runs concurrently along Stony Creek that marks the demarcation line between our world and the Land of Myllanthar

Boundary Waters (Boundary of Separation, Pulthar Bokkan, River Rhayden, Seerlyth Cullyan, Stony Creek, Veil of Separation) – The creek where Jonathan and Sammy crossed through the Boundary of Separation into the Land of Myllanthar

C

Captain Pallamar – A Light Bearer, trusted friend of Arrydor, and the Captain of the King’s Guard in the Kingdom of Pengarth

Caretaker of Life (Arrydor, Gramps, Illandor, Myllanthyl, Of the Wind, Warrior King) – The translation of Myllanthyl

Carrithall (Gratitude) – The translation of Gratitude

City of Allonyl (Bay of Ellberron, River Allonyl, Kingdom of Ellberron) – A city on the western shore of the Bay of Ellberron at the mouth of the River Allonyl in the Kingdom of Ellberron

City of Cullayl (Bay of Ellberron, Kingdom of Ellberron) – A city in the Kingdom of Ellberron at the northern tip of the Bay of Ellberron

City of Dahyll (Castle Dahyll, Kingdom of Dorrimar, Sea of Pulthyar) – The capital city of the Kingdom of Dorrimar on the southern coast of the Sea of Pulthyar

City of Ellonyl (Castle Ellonyl, Kingdom of Ellberron, Sea of Pulthyar) – The capital city of the Kingdom of Ellberron on the Sea of Pulthyar

City of Errayll (Castle Errayll, Kingdom of Errayllor, Sea of Kuhlarr) – A coastal city and capital of the Kingdom of Errayllor on the Sea of Kuhlarr

City of Kardune (Castle Kardune, Kingdom of Kardune, Sea of Pulthyar) – The capital city of the Kingdom of Kardune on the southern coastline of the Sea of Pulthyar

City of Khyll (Castle Khyll, Kingdom of Talgar, Sea of Talgar) – A northern city of the Kingdom of Talgar on the eastern coast of the Sea of Tollvar

City of Kuhlar (Castle Kuhlar, Kingdom of Kardune, Sea of Tollvar) – A city in the Kingdom of Kardune on the eastern shore of the Sea of Tollvar

City of Penmarth (Castle Penmarth, Kingdom of Pengarth, River Pengarth, Sea of Tollvar) – The capital city of the Kingdom of Pengarth on the mouth of the River Pengarth on the eastern shore of the Sea of Tollvar

City of Rhyll (Castle Rhyll, Kingdom of Talgar, Sea of Tollvar) – A city in the Kingdom of Talgar on the eastern shore of the Sea of Tollvar and declared the new capital city by King Vylanthyl

City of Sojar (Castle Sojar, Land of Sojar, Sea of Kuhlarr) – A coastal city and capital of the Land of Sojar on the northern coast of the Sea of Kuhlarr

City of Talgarth (Castle Talgarth, Kingdom of Talgar, Light, Sparkling Jewel, Talgar, Talgarth) – “Talgarth, the crowning jewel of an age that has since past.  This noble city and Kingdom of Talgar lives on in lore and legend until a Warrior King returns in glory to reclaim his throne and kingdom.  Of those who remembered Talgarth – which means Sparkling Jewel, while Talgar means Light and the Kingdom of Talgar means Shining Light – fewer understood what caused it to fade into legend, casting a veil of confusion and deception over all that had since transpired.  The truth of those events had never been allowed to surface – yet everyone retained the legend of a Warrior King that would liberate them from their trials and their sufferings.”  Talgarth was forced to become an abandoned and Forbidden City in the Year 4153 by decree of Vyanthal, the new ruler of Talgar who assumed control of the realm through deception, lies and broken promises.

City of Ullsk (Castle Ullsk, Kingdom of Kardune, Sea of Tollvar) – A city of the Kingdom of Kardune on the southeastern shore of the Sea of Tollvar

Council of Light – Called by Myllanthal and hosted by Sylth Llaylaan in Sylthar Wood to counter the spreading darkness across Myllanthar with Light. Attendees received medallions and Swords of LightKing Errayllan, of the Kingdom of Errayllor; Rulyan, of the Land of Sojar; Juyall, of the Island of Ayall; Queen Allantyss, of the Kingdom of Ellberron; Siyth, of the Slejuv People; King Kulthar, of the Kingdom of Kardune, Pallamar, of the Kingdom of Pengarth and Sylth Llaylaan of Sylthar Wood.  Two swords were flown to Dijia and Jonathan by King Amroth of the Rhayander.

D

Dalharr (Land of Shadows) – The region west of the River Illandrith known as Land of Shadows where individuals are never seen or heard from again after traveling there, due to crossing over the Boundary of Separation

David Alexander Spencer (Gramps) – Jonathan’s adventurous, free-spirited and world-traveling grandfather on his father’s side from Minnesota, who Jonathan refers to as Gramps

Daylla – A peasant woman living on a farm in the Tregarrons, directly west of the Land of the Slejuv and Slejull Pass.  Her husband was killed by Nierron’s riders and her sons kidnapped into slavery.  She passed word to Dijia and Jonathan of Siyth and Ruylan’s asking about them after the Council of Light at the request of Gramps.

Desolation Pass (Forlorn Crescent Mountain Range, Great Forest of the Nether Realm, Nefyanll, Nyllaythel, Trevareth, Tregarron Mountains) – The narrow, high mountain of pass between Nefyanll or the Forlorn Crescent Mountain Range and the Tregarron Mountains is called or Trevareth or Desolation Pass for it leads into Nyllaythel or the Great Forest of the Nether Realm

Dijia (King Tyijar, Kingdom of Pengarth, Kingdom of Nierron, Vyanthal) – The only son of King Tyijar and heir to the throne of the Kingdom of Pengarth, a region of rural villages and bountiful crops. It’s a kingdom in turmoil since King Tyijar was assassinated by a traitor under the control of Vyanthal, the self-proclaimed ruler and King of Talgar.  Dijia is being pursued by the riders of Nierron to prevent him from ever becoming king.

Dorrimar – See Kingdom of Dorrimar

Dorrimar Pass (Glandwr, Kingdom of Dorrimar, Mount Rhayander, Tregarron Mountains, Tywyn) – A high mountain pass just east of Mount Rhayander in the Tregarron Mountains, at the southern point of Glandwr and north of the Kingdom of Dorrimar.

Dorrimar Mountains or Range – A mountain range between the Kingdom of Dorrimar and the eastern Kingdom of Ellberron

Duylaan Circle – An ancient fortress in the Kingdom of Pengarth, south of Penmarth and Castle Penmaryll, that used to house an entire city within its massive earthen and stone fortifications

Dynalli (Friend, Illanthyl Dynalli) – Translation of Friend

E

Eagles (Amroth, King Amroth, King of the Rhayander, Rhayander) – See Rhayander

Ellberron Range or Mountains (Kingdom of Ellberron, Kingdom of Kardune, Kingdom of Pengarth) – A mountain range along the eastern boundary of the Kingdom of Ellberron.

Enchanted Forest – See The King’s Preserve

Enlightened Way A secret escape route from Castle Penmaryll in the Kingdom of Pengarth, during times of siege and turmoil, that runs through The King’s Preserve or commonly referred to as the Enchanted Forest

F

Fell Ignar – See Wastelands of Fell Ignar or Kriegareth

Forbidden City (Talgar, Talgarth, Vylanthal, Year 4153) – Talgarth was forced to become an abandoned and Forbidden City in the Year 4153 by decree of Vyanthal, the new ruler of Talgar who assumed control of the realm through deception, lies and broken promises.

Forlorn Crescent Mountain Range or Forlorn Crescent Range (Lost Range, Glandwr, Great Forest of the Nether Realm, Nefyanll, Nether Realm, Nyllaythel, Tregarron Mountain Range, Wilderness of Nyllaythel) – The curved mountain range that runs generally north-south while arching northwest and southwest, marking the eastern edge of the Great Forest of the Nether Realm and converging with the Tregarron Mountain Range near its western end.  Glandwr is within the Tregarron Mountain Range and west of the convergence of the two ranges

Foyanthyl – A Slejuv village carved into the rock under the Tregarron Mountain Range, home to Siyth and Siyall

Friend (Dynalli, Illanthyl Dynalli) – Translation of Dynalli

G

Godspeed (Illanthyl, Illanthyl Dynalli) – Translation of Illanthyl

Godspeed Friend (Illanthyl Dynalli) – Translation of Illanthyl Dynalli

Garden Oasis (Land of Myllanthar, Myllanthar) – The Land of Myllanthar where Jonathan finds himself after crossing Stony Creek with his dog Sammy

Glandwr – The floor of an ancient volcano transformed over time into a majestic, forgotten and isolated north-south oriented alpine valley set deep within the Tregarron Mountain Range at the southern end of the Great Forest of the Nether Realm, the breeding ground of the Rhayander and the location of Myllanthal’s cabin or dwelling, Tywyn, which sits in a narrow gorge at the base of Mount Rhayander

Gramps (Ohio and Minnesota) – Jonathan’s adventurous, free-spirited and world-traveling grandfather on his father’s side from Minnesota, named David Alexander Spencer

Gramps (Arrydor, Caretaker of Life, Illandor, Of the Wind, Myllanthal, Warrior King) – Jonathan’s nickname for the kindly, old man who befriended and rescued him after fleeing from the Riders on Majeka

Gratitude (Gratitude) – The translation of Carrithall

Great Forest of the Nether Realm (Lost Realm, Nyllaythel, Nether Realm, Tregarron Mountain Range, Wilderness of Nyllaythel) – The lands west of the the Forlorn Crescent Mountain Range and north of the western portion of the Tregarron Mountain Range. The Nether Realm is the region Jonathan found himself in after crossing Stony Creek

Guiding Light (Talspin) – The translation of Talspin

H

Hampton, Ohio – The fictional town located approximately 7 miles north of the actual town of Hillsboro, Ohio at the intersection of U.S. Route 62 and Ohio State Route 72Jonathan’s family lives approximately 5 miles to the east on the Spencer Family Farm

Hidden Place (Tywyn) – The translation of Tywyn

Dorrimar Pass (Kingdom of Dorrimar) – The high mountain pass leading south from Glandwr to the Kingdom of Dorrimar, just east of Mount Rhayander

Hope (Solltharr) – The translation of Solltharr

I

Illandor (Arrydor, Caretaker of Life, Gramps, Of the Wind, Mellanthyl, Warrior King) – “I am known to many as Illandor, which means Of the WindIllandor was the name used by those who had at least passing knowledge of this man who travels in the shadows, appearing without notice or warning and then fading from view just as quickly. Yet, they had no knowledge of who he was, where he was from or to where he was going.  A shadow and an illusion they said, until others confirmed that they had indeed seen him – albeit mere glimpses. Those that did know Illandor weren’t speaking, for they knew who he was, where he had been and to where he was going…but their numbers were few, as were their occasions to meet with him.”

Illanthyl (Godspeed, Illanthyl Dynalli) – Translation of Godspeed

Illanthyl Dynalli (Godspeed Friend) – “With that, Myllanthyl spoke the words, “Illanthyl Dynalli” quietly to Majeka in a tongue Jonathan didn’t understand, which meant, Godspeed Friend, and Majeka shook his flowing mane and pawed the earth prior to departing into the depths and shadows of the woods surrounding them.”

Inland Sea of Pengarth (Ellberron Range, Kingdom of Pengarth, pengarth Range) – A large inland lake in the southern region of the Kingdom of Pengarth between the Ellberron Range and the Pengarth Range

Inland Sea of Talgar (Talgar, Talgar Range Talgarth, Tregarron Range) – A large inland lake in the Kingdom of Talgar between the Talgar Range and the Tregarron Range.  The city of Talgarth is located along its eastern shore.

Island of Ayall (Ayall) – An island in the Sea of Kuhlarr

Island of Tyull (Sea of Tollvar) – An island fortress in the Sea of Tollvar that no man visits voluntarily.

J

Jonathan or Jonathan Alexander Spencer – An eight and a half year old boy finishing up second grade and living on the Spencer Family Farm near the fictional town of Hampton, Ohio, who goes on an adventure with his dog, Sammy, and finds himself in the Land of Myllanthar

Jonathan’s Dream (An Adventure Novel) – The fictional story of Jonathan Spencer’s search for adventure and his travels through the Land of Myllanthar with his dog Sammy

Juyall – A female Light Bearer from the Island of Ayall

K

Kierron – See Kingdom of Kierron

King Amroth (Amroth, King of the Rhayander) – See Amroth

King Cyulthar – The King of the Kingdom of Dorrimar who is in league with Nierron’s King Tucar

King of the Rhayander (Amroth, King Amroth) – See Amroth

King Tyijar (Dijia, Kingdom of Pengarth) – The late King of the Kingdom of Pengarth and father of Dijia who is now heir to the throne.  King Tyijar was assassinated by a traitor under the control of Vyanthal, the self-proclaimed ruler and King of Talgar.

King Tucar (Kingdom of Kierron, Kingdom of Nierron, Tucar, Turrimar) – The King of the Kingdom of Nierron

King Turrimar (Kingdom of Kierron, Kingdom of Nierron, Tucar, Turrimar) – The King of the former Kingdom of Kierron

Vyanthal (Kingdom of Talgar, Talgar, Talgarth) – Talgarth was forced to become an abandoned and Forbidden City in the Year 4153 by decree of Vyanthal, the new ruler of Talgar who assumed control of the realm through deception, lies and broken promises.

Kingdom of Dorrimar (Dorrimar, King Cyulthar, Pass of Dorrimar, Tregarron Mountain Range) – Dorrimar lies south of the Tregarron Mountain Range and north of the Sea of Pulthyar.  It is a seagoing kingdom which is sparsely settled near the Tregarron and its main cities lie far south along the Pulthyar coast.  King Cyulthar is in league with Nierron’s King Tucar.

Kingdom of Ellberron (Kingdom of Dorrimar, King Ellyular, Queen Allantyss, Kingdom of Kardune, Kingdom of Pengarth, Sea of Pulthyar, Tregarron Mountains) – a peaceful, coastal kingdom of seafaring people ruled by King Ellyular and Queen Allantyss on the Sea of Pulthyar, south of the Tregarron Mountains, east of the Kingdom of Dorrimar, southwest of the Kingdom of Pengarth and northwest of the Kingdom of Kardune.

Kingdom of Errayllor (Barren Hills, City of Errayll, Forlorn Crescent Mountain Range, Great Forest of the Nether Realm, King Errayllan, King Orthyall, King Tucar, Kingdom of Errayllor, Nefyanll, Nether Realm, Nyllaythel, Sea of Kuhlarr, Tregarron Mountain Range, Ullryth Hills) – A northern kingdom that lies in the Plains of Errayllor, a region of grassland plains northwest of the Ullryth Hills and the Forlorn Crescent Mountain Range that extend northwards to the Sea of Kuhlarr.  The Plains of Errayllor are a wide expanse of grasslands where the wind blows unabated south of the Sea of Kuhlarr.  The Errayllor are proud and noble horsemen, led by King Errayllan, whose father was King Orthyall, with the capital City of Errayll. Theirs is a land of ranchers, farmers and fishermen providing for their people, yet ready to defend their land at a moment’s notice from the likes of King Tucar and the terror of dark places.  The kingdom’s symbolized on their flag as the silhouette of a racing horse centered in a circle surrounded by images of the harvest – grain, bread, fruit and fish – on a field of yellow.

Kingdom of Kardune (Kingdom of Ellberron, Kingdom of Pengarth, Sea of Pulthyar, Sea of Tollvar) – A desert kingdom of tribal people living along the coastline of a sparsely settled land of rock and blowing sand, southeast of the Kingdom of Ellberron, south of the Kingdom of Pengarth along the Sea of Pulthyar and the Sea of Tollvar.

Kingdom of Kierron – There was a time, long ago now, when Nyllaythel was the most peaceful of lands, back when Turrimar was King of the Kingdom of Kierron.  When he died, the kingdom was thrown into chaos and Tucar emerged victorious.  His riders crowned him King and he changed the name of the kingdom from Kierron to Nierron.

Kingdom of Nierron – A kingdom that lies east of the Nefyanll or Forlorn Crescent Mountain Range that wages constant battle with all peoples and lands.  Nierron’s rogue riders live to wage war and receive lavish rewards for victory by King Tucar – they have every incentive to succeed and every punishment awaits their failure.  They’ll never give up, give in or turn a blind eye to the orders they’ve been given, for losing their lives in battle is better for them than the punishment that awaits them if they return in defeat.  That is why they risk crossing the veil.  There was a time, long ago, when Nyllaythel was the most peaceful of lands, back when Turrimar was King of the Kingdom of Kierron.  When he died, the kingdom was thrown into chaos and Tucar emerged victorious.  His riders crowned him King and he changed the name of the kingdom from Kierron to Nierron.

Kingdom of Pengarth (Castle Penmaryll, City of Penmarth, Dijia, Kingdom of Talgar, King Tyijar, Kingdom of Ellberron, Tregarron Mountains, Vylanthal) – A region of rural villages and bountiful crops northeast of the Kingdom of Ellberron and south of the Tregarron Mountains.  Dijia is now heir to the throne in Castle Penmaryll in the City of Penmarth, ever since his father, King Tyijar was assassinated by a traitor under the control of Vyanthal, the self-proclaimed ruler and King of Talgar.

Kingdom of Talgar (light, Shining Light, Talgar, Talgarth, Vyanthal, Year 4153) – “Talgarth, the crowning jewel of an age that has since past.  This noble city and Kingdom of Talgar lives on in lore and legend until a Warrior King returns in glory to reclaim his throne and kingdom.  Of those who remembered Talgarth – which means Sparkling Jewel, while Talgar means Light and the Kingdom of Talgar means Shining Light – fewer understood what caused it to fade into legend, casting a veil of confusion and deception over all that had since transpired.  The truth of those events had never been allowed to surface – yet everyone retained the legend of a Warrior King that would liberate them from their trials and their sufferings.”  Talgarth was forced to become an abandoned and Forbidden City in the Year 4153 by decree of Vyanthal, the new ruler of Talgar who assumed control of the realm through deception, lies and broken promises.

Kingdom of Ullryth (King Turrimar, Kingdom of Kierron, Pulthar Bokkan, Seerlyth Cullyan, Ullryth Creek, Ullryth Hills) – The Kingdom of Ullryth ceased to exist following Pulthar Bokkan in the Year 3287. They didn’t understand Seerlyth Cullyan and grew fearful of losing their people across the boundary of separation.  Those remaining migrated east into the Kingdom of Kierron in the days of King Turrimar.

Kriegareth – See Wastelands of Fell Ignar or Kriegareth

Kuhlarr – See Sea of Kuhlarr

L

Land of Myllanthar (Myllanthar or Garden Oasis) – The land where Jonathan finds himself after crossing Stony Creek with his dog Sammy

Land of the Myull – See The King’s Preserve.

Land of Shadows (Dalharr) – The region west of the River Illandrith known as Dalharr where individuals are never seen or heard from again after traveling there, due to crossing over the Boundary of Separation

Land of Sojar – See Sojar or Sojar People

Light (Kingdom of Talgar, Light, Sparkling Light) – The translation of Talgar

Location of Separation (Pulthar Bokkan, Seerlyth Cullyan) – The Location of Separation where a time and space shift occurred in the Year 3287 due to the convergence of counter-rotating waves or ripples in the fabric of time, colliding over the area roughly marked by the north-south geography of Stony Creek and maintained in place by their counter rotating time phasing. These ripples or waves in the fabric of time are never static, but rotate along their leading edge, like the curl at the leading edge of a wave.  It is this swirling effect within the nature and substance of time itself that fuses these waves in place.

Lost Realm (Great Forest of the Nether Realm, Nether Realm, Nyllaythel, Wilderness of Nyllaythel) – The lands west of the the Forlorn Crescent Mountain Range, the region Jonathan found himself in after crossing Stony Creek

M

Magical (Majeka) – The translation of the name Majeka

Majeka (Magical) – A free-spirited, nomadic, majestic Arabian stallion with a soft gray coat and silvery mane and tail – a friend of Myllanthal that cares for the needs of others

Marshlands (Glandwr, Great Forest of the Nether Realm, Mirror Lake, River Glynnthal, River Illandrith, Tregarron Mountains) – The Marshlands located at the southern bank of the River Illandrith where the River Glynnthal drains into an open area of low-lying, swampy ground and the area crossed by Gramps, Majeka and Jonathan on their journey to Tywyn

Mirror Lake – A lake in the alpine mountain valley of Glandwr, into which the melting mountain snowpack drains in springtime, causing it to overflow through an otherwise dry river bed and create a waterfall when flowing through a fissure in the rock face at the entrance into the valley.  Mirror Lake sits in the middle of what was once an ancient volcano and the tallest mountain in the Tregarron.

Miylla – A female leader of the Myull, of Myullar Wood

Mount Rhayander – The tallest mountain at the southern end of Glandwr and the name of the Rhayander, the eagles that have their traditional breeding grounds in the mountains ringing Glandwr 

Mrs. Conner’s Second Grade Class (Hampton, Jonathan, Second Grade) – Jonathan’s present school class during late May 1960, approximately 3 weeks from summer break

Myllanthyl (Arrydor, Caretaker of Life, Gramps, Illandor, Of the Wind, Warrior King) – “Myllanthyl was the name the old man was most proud of, given to him by the land itself.  It was a language known to the animals, trees, rocks and earth that spoke to him in ways no other man could ever hear or understand.  For Myllanthyl was of them, as much a part of the land as the very soil and rock that formed its foundation.  Not a pebble or leaf in the entire land was unaware of who Myllanthyl, the Caretaker of Life was.  For this land from sea to sea is Myllanthar, or Garden Oasis, which retains the memory of an earlier age – MyllanthallThe Age of Promise before the arrival of man – when the world was calm and the land prospered and thrived.  This old man, Of the Wind, Warrior King, Caretaker of LifeIllandor, Arrydor and Myllanthylwas the one now leading Jonathan to Tywyn – the one Jonathan knew simply as, Gramps.”

Myllanthall (Age of Promise) – “Myllanthall, theAge of Promise before the arrival of man – when the world was calm and the land prospered and thrived.”

Myllanthar (Land of Myllanthar, Garden Oasis) – The land where Jonathan finds himself after crossing Stony Creek with his dog Sammy

Myull or Myull People – See The King’s Preserve

Myullar Wood – See The King’s Preserve

N

Nactar (Kingdom of Pengarth) – The translation of night in the language of the Pengarth

Nefyanll (Boundary Mountains of Nefyanll, Forlorn Crescent Mountain Range, Lost Range, Tregarron Mountain Range, Wilderness of Nyllaythel) – Translation of the Forlorn Crescent Mountain Range

Nyllaythel (Nether Realm, Great Forest of the Nether Realm, Lost Realm) – Translation of Nether Realm

Nether Realm (Boundary Mountains of Nefyanll, Great Forest of the Nether Realm, Nefyanll, Nyllaythel, Lost Realm) – The lands west of the the Forlorn Crescent Mountain Range, the region Jonathan found himself in after crossing Stony Creek

Nierron – See Kingdom of Nierron

O

Of the Wind – (Arrydor, Caretaker of Life, Gramps, Illandor, Mellanthyl, Warrior King) – “I am known to many as Illandor, which means Of the WindIllandor was the name used by those who had at least passing knowledge of this man who travels in the shadows, appearing without notice or warning and then fading from view just as quickly.  Yet, they had no knowledge of who he was, where he was from or to where he was going.  A shadow and an illusion they said, until others confirmed that they had indeed seen him – albeit mere glimpses.  Those that did know Illandor weren’t speaking, for they knew who he was, where he had been and to where he was going…but their numbers were few, as were their occasions to meet with him.”

Old Trooper or Trooper – Jonathan’s aging black Lab, faithful friend and favorite dog who used to go off on adventures with Jonathan, but who now stays close to home – leaving the adventuring to the much younger and more energetic mutt named Sammy

P

Pass of Dorrimar (Glandwr, Kingdom of Dorrimar, Mount Rhayander, Tywyn) – The high mountain pass south from Glandwr, beyond Tywyn, just east of the summit of Mount Rhayander leading to the Kingdom of Dorrimar

Plains of Errayllor (Barren Hills, Forlorn Crescent Mountain Range, Great Forest of the Nether Realm, Kingdom of Errayllor, Nefyanll, Nether Realm, Nyllaythel, Sea of Kuhlarr, Tregarron Mountain Range, Ullryth Hills) – A region of grassland plains northwest of the Forlorn Crescent Mountain Range that extend northwards to the Sea of Kuhlarr

Pallnar (Peace) – The translation of Peace

Pallnarr, Carrithall, Solltharr (Peace, Gratitude, Hope) – “Gramps turned to enter Tywyn and paused with Jonathan for a moment before the arched doorway of woven branches to say a few words that Jonathan didn’t understand – “Pallnarr, Carrithall, Solltharr” meaning “Peace, Gratitude, Hope” – as a blessing prior to parting the thick mat of hanging vines with both hands that served to cover the entrance and protect it from the elements.”

Peace (Pallnar) – The translation of Pallnar

Pengarth Mountains or Range – A mountain range between the Kingdom of Pengarth and the southern Kingdom of Kardune

Present TimeYear 4190

Pulthar Bokkan (Boundary of Separation, Boundary Waters, Location of Separation, River Rhayden, Seerlyth Cullyan, Stony Creek, Time of Separation, Veil of Separation) – The Time of Separation when a time and space shift occurred in the Year 3287, due to the convergence of counter-rotating waves or ripples in the fabric of time, colliding over the area roughly marked by the north-south geography of Stony Creek and maintained in place by their counter rotating time phasing.  These ripples or waves in the fabric of time are never static, but rotate along their leading edge, like the curl at the leading edge of a wave.  It is this swirling effect within the nature and substance of time itself that fuses these waves in place.

Pulthyar – See Sea of Pulthyar

Q

Quotes:

Chapter One – Unexplored Territory

“Some dream of adventure in places far away, while others live their lives filled with the adventure of each new day closer to home.”  – Mark D. Jones

Chapter Two – Unexpected Discoveries

“Young boys, lives filled with fantasy, often find it hard to understand reality.  It’s a fine line that separates the two and harder yet to know on which side of the line to stand.”  – Mark D. Jones

Chapter Three – Enlightenment

“Why is it that we are seldom satisfied with the way things are and choose to fill our lives with what we think we need?  The path to our happiness lies within us and leads to our hearts…if we would only open our eyes to see it.”  – Mark D. Jones

R

Rhayander (Amroth, Eagle, King Amroth, King of the Rhayander) – Golden-brown eagles, standing as tall as a man with 15 foot wingspans, that breed in the mountains ringing Glandwr and whose range covers the western region of the Great Forest of the Nether Realm, led by their leader King Amroth

Ryanthall (Age of Knowledge, Year 3288 through the Year 4152) – “Few even remember Ryanthallthe previous Age of Knowledge, a time of peace and stability when the land was filled with prosperity and cheer.”

Riders – Riders of Nierron on horseback wearing dark, green capes or cloaks with their characteristic black arrows with black feathers and a red band around the shaft, searching for Jonathan prior to crossing Stony Creek and then afterwards while chasing him while riding Majeka

River Allonyl (Bay of Ellberon, Dorrimar Mountains, Kingdom of Ellberron, Kingdom of Dorrimar, Tregarron Mountains) – A river flowing from the Tregarron Mountains southeast through the Kingdom of Dorrimar, the Dorrimar Mountains, the Kingdom of Ellberron and emptying into the Bay of Ellberron

River Glynnthal (Marshlands) – The river flowing north from of the drainage of Glandwr, Mirror Lake and the mountain snowpack of the Tregarron Mouuntains, creating a wide area of Marshlands where it drains into the River Illandrith and the area crossed by Gramps, Majeka and Jonathan on their journey to Tywyn

River Illandrith (Great Forest of the Nether Realm, Land of Shadows, Lost Realm, Nether Realm) – The main river that runs through The Great Forest of the Nether Realm that Jonathan and Majeka plunged into after jumping over bushes and off a cliff, and where Gramps rescued him from the riverbank – the western bank of the river is called the Land of Shadows

River Khyll (Inland Sea of Talgar, Kingdom of Talgar, Sea of Tollvar) – A river flowing from the Inland Sea of Talgar through the Kingdom of Talgar to the eastern shore of the Sea of Tollvar

River Myuthall – A river that runs through The King’s Preserve

River Pengarth (Inland Sea of Pengarth, Kingdom of Pengarth, Sea of Tollvar) – A river in the Kingdom of Pengarth flowing from the Inland Sea of Pengarth to the eastern Sea of Tollvar

River Rhayden (Stony Creek, Boundary of Separation, Boundary Waters, Pulthar Bokkan, Seerlyth Cullyan, Veil of Separation) – The translation of Stony Creek, where Jonathan and Sammy crossed through the Boundary of Separation into the Land of Myllanthar

River Sojar (Sojar People, Sojar Marshlands, Tregarron Mountains, Sea of Kuhlarr) – A river that runs north from the Tregarron Mountains to the Sea of Kuhlarr.

River Thywin – A major tributary of the River Illandrith that flows west from the Forlorn Crescent Mountain Range and drains into the River Illandrith prior to the Marshlands of the River Glynnthal

Rulyan – A Light Bearer from the Land of the Sylth

S

SammyJonathan’s dog and mutt that adopted him in the fictional town of Hampton, Ohio

Sea of Cultharr – The great western sea that marks the western boundary of the Land of Myllanthar

Sea of Kuhlarr – The great northern sea that marks the northern boundary of the Land of Myllanthar

Sea of Pulthyar – The great southern sea that marks the southern boundary of the Land of Myllanthar

Sea of Tollvarr – The great eastern sea that marks the eastern boundary of the Land of Myllanthar

Seerlyth Cullyan (Boundary of Separation, Boundary Waters, Location of Separation, Pullythar Bokkan, River Rhayden, Stony Creek, Time of Separation, Veil of Separation) – The Location of Separation where a time and space shift occurred in the Year 3287 due to the convergence of counter-rotating waves or ripples in the fabric of time, colliding over the area roughly marked by the north-south geography of Stony Creek and maintained in place by their counter rotating time phasing

Second Grade or Mrs. Conner’s Second Grade Class – Jonathan’s present school class during late May 1960, approximately 3 weeks from summer break

Siyall – A female cousin of Siyth, warrior and leader in the Land of the Slejuv in the high country of the Tregarron Mountains, sent with Siyth and Ruylan by Gramps after the Council of Light to protect and shepherd Dijia, Jonathan and Sammy under the mountains to the Kingdom of Pengarth

Siyth – See Sylth or Sylthar Wood

Slejuv People (Tregarron Mountains) – The Slejuv People are nomads who live in the high regions of the Tregarron Mountains and are loyal only to themselves.

Solltharr (Hope) – The translation of Hope

Sojar or Sojar People (Ayall, River Sojar, Sojar Marshlands, Talgar Range, Tregarron, Tregarron Mountains) – The people of Sojar are nomadic and live north of the Tregarron Mountains and west of the Talgar Range and serve no other Lord or King.  They are a quiet people related to the Slejuv who dwell in the Tregarron, but the Sojar dwell in coastal lowlands where they fish and herd sheep, cattle and horses. The Land of Sojar lies at the crossroads of Myllanthar and all people travel to trade with them – even from the sea.

Sojar Marshlands (River Sojar, Sojar People) – The marshlands at the mouth of the River Sojar along the coast of the Sea of Kuhlarr, where tall, saltwater reeds grow.

Sparkling Jewel (City of Talgarth, Talgarth) – The translation of Talgarth

Spencer Farm or Spencer Family Farm – Jonathan’s parents’ farm, which lies approximately 5 miles east of the fictional town of Hampton, Ohio – located approximately 7 miles north of the actual town of Hillsboro, Ohio at the intersection of U.S. Route 62 and Ohio State Route 72

Stony Creek (Boundary Waters or River Rhayden, Pulthar Bokkan, Seerlyth Cullyan) – The creek where Jonathan and Sammy crossed through the Boundary of Separation into the Land of Myllanthar

Sun and Oak Tree Symbol (Arrydor, Caretaker of Life, Gramps, Illandor, Myllanthyl, Of the Wind, Talgar, Talgarth, Warrior king) – The historical shield of the City of Talgarth and of the Kingdom of Talgar, depicted by the image of a circular sun with an oak tree carved or etched within it.  The historical flag of the City of Talgarth had the symbol of a yellow sun and superimposed green and brown oak tree, set in the middle of a white flag.  The historical flag of the Kingdom of Talgar had the symbol of a yellow sun and superimposed green and brown oak tree set in the middle of a horizontal white stripe, bordered by medium blue horizontal stripes set above and below.

Sylth or Sylthar Wood (Kingdom of Errayllor, Sea of Kuhlarr, Marshlands of Sojar, Myllanthar, Wastelands of Fell Ignar or Kriegareth) – The Sylthar Wood lies east of the Kingdom of Errayllor, a great forest that extends from the coastline of the Sea of Kuhlarr to the Wastelands of Fell Ignar or Kriegareth and over to the Marshlands of Sojar.  The Sylthar Wood is home to the Sylth, a people living in the shadows of the forest, where Siyth is a nominated leader to host the Council of Light as a trusted friend of Arrydor.  They are a peaceful and gentle people when left to themselves, but do not enter their wood without a peaceful heart – for those who do never return. They appear in forms of their own choosing and disappear at will, taking the shape of a deer, acorn, mushroom, leaf or butterfly – or nothing at all –  as they wish.  For that reason, no one dares enter their wood.  They they are an ancient people – from before the arrival of man through Seerlyth Cullyan.  They have always lived in Myllanthar and always will.

T

Talgar (Kingdom of Talgar, Talgarth, Light, Shining, Light, Sparkling Jewel) – “Talgarth, the crowning jewel of an age that has since past. This noble city and Kingdom of Talgar lives on in lore and legend until a Warrior King returns in glory to reclaim his throne and kingdom.  Of those who remembered Talgarth – which means Sparkling Jewel, while Talgar means Light and the Kingdom of Talgar means Shining Light – fewer understood what caused it to fade into legend, casting a veil of confusion and deception over all that had since transpired.  The truth of those events had never been allowed to surface – yet everyone retained the legend of a Warrior King that would liberate them from their trials and their sufferings.”  Talgarth was forced to become an abandoned and Forbidden City in the Year 4153 by decree of Vyanthal, the new ruler of Talgar who assumed control of the realm through deception, lies and broken promises.

Talgar Mountains or Range – A mountain range between the Land of Sojar and the eastern Kingdom of Talgar

Talgarth (City of Talgarth, Light, Shining Light, Sparkling Jewel, Talgar) – “Talgarth, the crowning jewel of an age that has since past. This noble city and Kingdom of Talgar lives on in lore and legend until a Warrior King returns in glory to reclaim his throne and kingdom.  Of those who remembered Talgarth – which means Sparkling Jewel, while Talgar means Light and the Kingdom of Talgar means Shining Light – fewer understood what caused it to fade into legend, casting a veil of confusion and deception over all that had since transpired.  The truth of those events had never been allowed to surface – yet everyone retained the legend of a Warrior King that would liberate them from their trials and their sufferings.”  Talgarth was forced to become an abandoned and Forbidden City in the Year 4153 by decree of Vyanthal, the new ruler of Talgar who assumed control of the realm through deception, lies and broken promises.

Talspin (Guiding Star, Blue Sapphire) – “Jonathan, this pendant was a gift to me in earlier times and is called the Talspin – a blue sapphire with the power to glow when you are in need of a light in the darkness.  Talspin means, Guiding Star, in the language of this land and it will show you the way to what it is you search after. It may one day even show you the way back to your beloved Ohio.  I bestow it to you now as the heir and guardian of this precious light, that has come to you through the ages – so that in your darkest moments it will light your way.  Treat it well Jonathan and you will find it will return the favor to you many times over.”  The Talspin was a gift to Myllanthal in the first Age by the Sojar, originating from Talspar, a single vein of rock found under the Tregarron Mountains in the Land of the Slejuv.

Talspan (Whitish to Light Blue Sapphire) – A type of rock formed of molten, volcanic rock that captured moonlight within it as it cooled and hardened, found only in a single vein mined from under the Tregarrons the Land of the Slejuv.  The richness of the color blue depends on which phase of the moon it was when the volcanic rock first cooled and hardened.

Talspar (Blue Sapphire) – A type of rock formed of molten, volcanic rock that captured sunlight within it as it cooled and hardened, found only in a single vein mined from under the Tregarrons the Land of the Slejuv

The King’s Preserve – Also known locally as the Enchanted forest, the Land of the Myull in Myullar Wood, an ancient forest that has been untouched from Myllanthar’s First Age, and related as ‘cousins’ to the Sylth and Sylthar Wood.

Time of Separation (Pulthar Bokkan) – The Time of Separation when a time and space shift occurred in the Year 3287 due to the convergence of counter-rotating waves or ripples in the fabric of time, colliding over the area roughly marked by the north-south geography of Stony Creek and maintained in place by the polarizing effect of the Earth’s magnetic fields

Tollvarr – See Sea of Tollvarr

Tregarron or Tregarron Mountain Range or Tregarron Mountains or Tregarron Range (Barren Hills, Forlorn Crescent Mountain Range, Glandwr, Great Forest of the Nether Realm, Lost Realm, Nefyanll, Nether Realm, Nyllaythel) – A major geographical feature and mountain range that runs east-west across the Land of Myllanthar, separating the northern and southern regions.  Glandwr is located within the western portion of the Tregarron Range and southwest of the Forlorn Crescent Mountain Range.  The Barren Hills are located east of the convergence of the two mountain ranges and Glandwr is west of the convergence within the Tregarron.

Trevareth – (Desolation Pass, Forlorn Crescent Mountain Range, Great Forest of the Nether Realm, Nefyanll, Nyllaythel, Tregarron Mountains) – The narrow, high mountain of pass between Nefyanll or the Forlorn Crescent Mountain Range and the Tregarron Mountains is called or Trevareth or Desolation Pass for it leads into Nyllaythel or the Great Forest of the Nether Realm

Trooper or Old Trooper – Jonathan’s aging black Lab, faithful friend and favorite dog who used to go off on adventures with Jonathan, but who now stays close to home – leaving the adventuring to the much younger and more energetic mutt named Sammy

Tucar – (Kingdom of Kierron, Kingdom of Nierron, Tucar, Turrimar) – The King of the Kingdom of Nierron

Turrimar (Kingdom of Kierron, Kingdom of Nierron, Tucar, Turrimar) – The King of the former Kingdom of Kierron

Tyull – See Island of Tyull

Tywyn (Hidden Place) – “Behold, we have arrived at Tywyn, Jonathan” said Gramps with a tone of reverence in his voice.  Before them stood an ancient dwelling created by the very forest itself – a dimly lit and tangled image of trees, vines, boulders, rocks and moss emerging from the shadows of the night.  Jonathan had never before seen an image such as this, not even in his books of adventure and faraway lands.  This wasn’t a cabin hidden in the woods, this was the essence, workmanship and heart of the land itself.  The forest had created this dwelling of its own accord – growing, weaving, winding and forming the walls and roof of this small dwelling out of living tree trunks, vines and branches against an outcrop of rocks that served as its back wall.  The roof and walls had been thatched by the very forest itself – along with the assistance of chipmunks, squirrels and birds – filling in the gaps with vines, leaves, moss, pine needles, mushrooms, ferns, bird’s nests, acorns and wildflowers over the course of time – a gift to Myllanthyl fitting for the Caretaker of Life.  In this moment, Jonathan was certain of only one thing: this dwelling, hidden from view in the depths of the forest, was an oasis…and perhaps the closest thing he might ever find to call home.”

U

Ullryth Creek – A small creek that drains the area of the Ullryth Hills and portions west of the Forlorn Crescent Mountain Range into Ullryth Pond and the surrounding marshlands

Ullryth Hills (Kingdom of Ullryth, Ullryth Creek) – Rising terrain to the northeast of Ullryth Pond and west of the Forlorn Crescent Mountain Range, once the center of the Kingdom of Ullryth.

Ullryth Pond – A pond surrounded by marshlands, located in a large meadow surrounded by forest with rising terrain beyond it.  It is the pond Jonathan saw in the distance when hiding the first night from the crows and Riders in a bush under an oak tree

V

Veil of Separation (Boundary of Separation, River Rhayden, Seerlyth Cullyan) – The location that runs concurrently along Stony Creek that marks the demarcation line between our world and the Land of Myllanthar

Vyanthal (Age of Conflict, Vyanthall, Year 4153) – Talgarth was forced to become an abandoned and Forbidden City in the Year 4153 by decree of Vyanthal, the new ruler of Talgar who assumed control of the realm through deception, lies and broken promises.

Vyanthall (Age of Conflict, Vyanthal, Year 4153) – “Vyanthall, the Age of Conflict, began with broken promises and poisoned words.”

W

Warrior King (Arrydor, Caretaker of Life, Gramps, Illandor, Of the Wind, Myllanthal, Warrior King) – “Those with knowledge knew him as ArrydorWarrior King, in exile from a time and place that had ceased to be – Talgarth, the crowning jewel of an age that has since past.  This noble city and Kingdom of Talgar lives on in lore and legend until a Warrior King returns in glory to reclaim his throne and kingdom.  Few even remember Ryanthallthe previous Age of Knowledge, a time of peace and stability when the land was filled with prosperity and cheer.  Yet, this age abruptly vanished as Vyanthall, the Age of Conflict, began with broken promises and poisoned words.  Of those who remembered Talgarth – which means Sparkling Jewel, while Talgar means Light and the Kingdom of Talgar means Shining Light – fewer understood what caused it to fade into legend, casting a veil of confusion and deception over all that had since transpired.  The truth of those events had never been allowed to surface – yet everyone retained the legend of a Warrior King that would liberate them from their trials and their sufferings.”

Wastelands of Fell Ignar or Kriegareth – Fell Ignar is a region of deep canyons, dark caverns and lost places that run deep underground between the Kingdom of Nierron and the Kingdom of Errayllor, a place where no man dares travel – for dark things dwell underground in that realm.  A people live in these dark places that never see the sun.  They are a mystery to everyone and no one dares venture into the darkness.  Their tunnels extend under all of Myllanthar and they travel at will.  Those who live near caverns fear the dark, for many have gone missing after sunset.

Wilderness of Nyllaythel – See Nyllaythel

X

Y

Z

Numbers

62 – U.S. Route 62 – The main highway leading into the fictional town of Hampton, Ohio, at the intersection with Ohio State Route 72

72 – Ohio State Route 72 – The secondary highway leading into the fictional town of Hampton, Ohio, at the intersection with U.S. Route 62

1960 – The year Jonathan’s Dream (An Adventure Novel) takes place near the end of May, 3 weeks prior to Jonathan completing second grade

Beginning of Time through the Year 3287 (Age of Promise, Myllanthall) – “Myllanthall, the Age of Promise before the arrival of man – when the world was calm and the land prospered and thrived.”

Year 3287 (Age of Promise, Boundary of Separation, Boundary Waters, Location of Separation, Pulthar Bokkan, River Rhayden, Seerlyth Cullyan, Stony Creek, Time of Separation, Veil of Separation) – The year Pulthar Bokkan occurred, which allowed mankind to first enter into the Land of Myllanthar and bring an end to the Age of Promise

Year 4153 (Age of Conflict, Forbidden City, Talgar, Talgarth, Vyanthal) – Talgarth was forced to become an abandoned and Forbidden City in the Year 4153 by decree of Vyanthal, the new ruler of Talgar who assumed control of the realm through deception, lies and broken promises.

Year 4153 through the Present Time – Year 4190 (Age of Conflict, Forbidden City, Talgar, Talgarth, Vyanthall, Year 4153) – “Vyanthall, the Age of Conflict, began with broken promises and poisoned words.”  Talgarth was forced to become an abandoned and Forbidden City in the Year 4153 by decree of Vyanthal, the new ruler of Talgar who assumed control of the realm through deception, lies and broken promises.

Year 3288 through the Year 4152 (Age of Knowledge, Ryanthall) – “Few even remember Ryanthallthe previous Age of Knowledge, a time of peace and stability when the land was filled with prosperity and cheer.”

Year 4190Present Time

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